Height: 5ft 4
Hair Colour: Brown
Hair Length: Long
Eye Colour: Brown
Piercings: Ears, belly button and tongue
Tattoos: Lower right hip
About Elizabeth Grace
Originally from the East Midlands in the UK, Elizabeth now lives in South London. She is a full time actor, voice over artist and narrator.
Having had a successful career in marketing, Elizabeth began her journey into performing in 2019 and has recently graduated to a professional level and at the top of her class from Identity School of Acting. She continues to train with IDSA to further develop her skills.
Elizabeth has now been cast in many projects including short films, web series, video games, audio dramas and audiobook narration. She is also a resident Sleep Story narrator for Slumber, Get Sleepy and Pzizz.
Elizabeth is represented by Stirling Talent Management. Details for casting enquiries are below or via Spotlight.
"Great to work with, knows exactly how to portray a scene on camera in the best way"
Vanessa Mendelyte | Director "Dinosaur"
For casting enquiries, please contact Stirling Talent Management
+44 (0) 1204 848333
"Audiobooks are becoming more and more popular, and it’s because of a lovely narration like this. Thank you, Elizabeth Grace."
Lilyane S. | Austenesque Reviews "Elizabeth: Obstinate, Headstrong Girl"
"You truly warm to her, how she is both approachable and entertaining, how she gives all of herself to her work and how in the end you know you have fallen over the moon for her style of performance"
Jorie Loves a Story | "Elizabeth: Obstinate Headstrong Girl"
“Working with Elizabeth was an absolute pleasure, it was superb to workshop with her and she responded with great emotional nuance. I hope to work with her again soon."
Almir Dario | Director "I Stand with Us"
Experience & Training
September 2019 - Ongoing
Accepted onto the foundation programme at IDSA in Summer 2019 and graduating at a "Professional" level in Summer 2020.
Continuing to study part time to further develop my skills.
Supporting lead in a short coming out film premiering for My Rode Reel film festival.
Elizabeth Adams (ACX)
A modern,Jane Austen inspired, love story. Set in New York with blue-blooded characters from England and also some from the south of North America, this project was fun and challenging. I stretched my voice and accent work further than ever before and loved working with the author to bring the book to life. Edited and recorded in my home studio.
Emily Hale "Dinosaur"
University of West London
Dinosaur is a final year short film produced by students at The University of West. London.
It follows the difficult emotional experience of a couple one year after the death of their young son.
TryLife produce real life scenarios for teens and children that act as a online series of 'choose your own adventure' style stories.
My role was the mother of a young teenager with autism navigating through life making friends and connecting with others.
Esme "Conversations: An Original Audio Drama"
Conversations is an audio drama series based around the conversations of various couples eating in the same restaurant.
Esme is a wife in her early thirties who is struggling to get pregnant with her husband. They discuss the effect of toxic masculinity and fertility while they have dinner with Esme's baby niece.
Reyna "I Stand for Us"
Short Film (Winner of the Orilla Award at Luma Film Fesitval)
University of York
A short film about the impact of 0 hours contracts on a group of cleaners from various backgrounds.
Reyna is an Eastern European mother of two who has struggled for employment in the UK and will do anything to keep her job.
Catherine "The Really Important Persons Bookclub"
Feral Penguin Podcasts
A satirical US political comedy podcast series about the Trump administration.
Catherine is one of Trump's trusted aides who is responsible for recommending books for Donald to share with various international dignitaries.
Work ongoing and in post-production.
Voiced the role of the vampire princess in a fantasy themed video game due for release later this year.
This project also involved facial expressions to be used to render the character for the final edit.